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#ifndef ATT_LOCK_H
#define ATT_LOCK_H
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <wayland-client.h>
#include <xkbcommon/xkbcommon.h>
/* 4x4 dot grid. Dot index = row * GRID_N + col, row/col in [0, GRID_N). */
#define GRID_N 4
#define DOT_COUNT (GRID_N * GRID_N)
#define MAX_SEQ DOT_COUNT
struct att;
struct att_output;
enum att_mode {
MODE_UNLOCK, /* verify a drawn pattern against the stored hash */
MODE_SETUP_FIRST, /* first run: draw a new pattern */
MODE_SETUP_CONFIRM, /* first run: draw it again to confirm */
MODE_PASSWORD, /* PAM password fallback (keyboard entry) */
};
enum att_feedback {
FB_NONE,
FB_ERROR,
FB_OK,
};
/* Layout of the grid within one output, in surface-local (logical) pixels. */
struct grid {
double ox, oy; /* top-left of the grid square */
double cell; /* size of one cell */
double radius; /* drawn dot radius */
double hit; /* hit-test radius */
};
struct att_pattern {
int seq[MAX_SEQ];
int len;
bool visited[DOT_COUNT];
bool drawing;
double cur_x, cur_y; /* live fingertip, in the active output's logical coords */
};
struct att_buffer {
struct wl_buffer *wl_buffer;
void *data;
size_t size;
int width, height; /* in device pixels */
bool busy;
};
struct att_output {
struct wl_list link;
struct att *app;
struct wl_output *wl_output;
uint32_t global_name;
int32_t scale;
struct wl_surface *surface;
struct ext_session_lock_surface_v1 *lock_surface;
int32_t width, height; /* logical size from configure */
bool configured;
struct att_buffer buffers[2];
};
struct att_seat {
struct wl_list link;
struct att *app;
struct wl_seat *wl_seat;
uint32_t global_name;
struct wl_pointer *pointer;
struct wl_touch *touch;
struct wl_keyboard *keyboard;
double px, py; /* latest pointer position (logical) */
int32_t touch_id; /* active touch point, -1 if none */
struct xkb_context *xkb_ctx;
struct xkb_keymap *xkb_keymap;
struct xkb_state *xkb_state;
};
struct att {
struct wl_display *display;
struct wl_registry *registry;
struct wl_compositor *compositor;
struct wl_shm *shm;
struct ext_session_lock_manager_v1 *lock_manager;
struct ext_session_lock_v1 *lock;
struct wl_list outputs; /* struct att_output.link */
struct wl_list seats; /* struct att_seat.link */
bool locked;
bool running;
bool dirty;
enum att_mode mode;
enum att_feedback feedback;
struct att_pattern pattern;
struct att_output *active_output; /* output currently receiving input */
char first_entry[128]; /* canonical string of first setup draw */
char password[256];
int password_len;
/* Failed-attempt throttling. Kept in memory only: if this process dies
* the compositor keeps the session locked and there is no unlock UI at
* all, so there is no restart an attacker could use to clear these. */
int fail_count; /* failed unlock attempts, pattern or password */
int64_t lockout_until; /* CLOCK_MONOTONIC ms; 0 when not locked out */
/* configuration */
const char *image_path;
const char *pam_service;
int min_dots;
void *bg_surface; /* cairo_surface_t*, or NULL */
char *hash_path; /* XDG data path for the pattern hash */
};
/* main.c ------------------------------------------------------------------- */
int64_t att_now_ms(void);
int att_lockout_secs(const struct att *app); /* 0 when input is allowed */
/* pattern.c ---------------------------------------------------------------- */
void att_grid(const struct att_output *o, struct grid *g);
void pattern_reset(struct att_pattern *p);
int pattern_hit(const struct grid *g, double x, double y);
void pattern_add(struct att_pattern *p, int idx);
int pattern_to_string(const struct att_pattern *p, char *buf, size_t n);
/* render.c ----------------------------------------------------------------- */
void render_output(struct att_output *o);
void render_all(struct att *app);
/* auth.c ------------------------------------------------------------------- */
enum auth_hash_state {
AUTH_HASH_NONE, /* no stored pattern yet */
AUTH_HASH_STALE, /* present but unreadable / written by an older ver */
AUTH_HASH_OK, /* usable with auth_verify() */
};
char *auth_hash_path(void);
enum auth_hash_state auth_hash_state(const char *path);
bool auth_store(const char *path, const char *pattern_str);
bool auth_verify(const char *path, const char *pattern_str);
bool auth_pam(const char *service, const char *password);
#endif /* ATT_LOCK_H */