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2026-07-26 20:47:19 +02:00
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// Singleton service wrapping att_wm's IPC socket.
//
// One connection does both jobs: it subscribes to state, and commands are
// written back down the same socket. att_wm keeps subscribers connected after a
// command precisely so a bar does not need a second connection or a process
// spawn per click.
pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Io
Singleton {
id: root
// Latest state from att_wm, parsed.
readonly property var outputs: state.outputs ?? []
readonly property int tagCount: state.tag_count ?? 9
readonly property var tagNames: state.tag_names ?? []
readonly property bool locked: state.locked ?? false
readonly property bool connected: link.item ? link.item.connected : false
// The output the user is currently working on.
readonly property var focusedOutput: {
for (const o of outputs)
if (o.focused) return o;
return outputs.length > 0 ? outputs[0] : null;
}
readonly property string focusedTitle: {
if (!focusedOutput) return "";
for (const w of focusedOutput.windows)
if (w.focused) return w.title;
return "";
}
property var state: ({})
/// Look up an output by name, so a multi-monitor bar can show per-screen
/// state rather than the focused output's.
function outputFor(name) {
for (const o of outputs)
if (o.name === name) return o;
return null;
}
/// Send a command. Same grammar as att_wmctl, e.g. send("view 3").
function send(command) {
if (root.connected) link.item.write(command + "\n");
}
// A tag is "occupied" if some window carries it, mirroring dwm's bar.
function tagOccupied(output, index) {
return output ? (output.occupied & (1 << index)) !== 0 : false;
}
function tagActive(output, index) {
return output ? (output.tags & (1 << index)) !== 0 : false;
}
// A Socket that fails to connect cannot be revived: no state change is
// reported and re-asserting `connected` does not make it try again. So the
// socket lives in a Loader and a retry means building a new one. This is
// what lets the bar be started before att_wm, as `river/init` does.
Loader {
id: link
active: true
sourceComponent: Socket {
// att_wm names its socket after the Wayland display, so several
// river sessions can run side by side without colliding.
path: {
const explicit = Quickshell.env("ATT_WM_SOCKET");
if (explicit) return explicit;
const dir = Quickshell.env("XDG_RUNTIME_DIR");
const display = Quickshell.env("WAYLAND_DISPLAY") || "wayland-0";
return `${dir}/att_wm-${display}.sock`;
}
connected: true
// att_wm replies with a full state object immediately, so there is
// no empty-bar flash on connect.
onConnectionStateChanged: if (connected) write("subscribe\n")
parser: SplitParser {
onRead: line => {
// Command acknowledgements ("ok" / "err ...") share the
// stream with state objects; only the latter are JSON.
if (!line.startsWith("{")) return;
try {
root.state = JSON.parse(line);
} catch (e) {
console.warn("att_wm: bad state line:", e);
}
}
}
}
}
// att_wm may be restarted independently of the bar; keep trying.
Timer {
interval: 1000
repeat: true
running: !root.connected
onTriggered: {
// Drop what the dead connection last said, so a reconnect cannot
// briefly show state from before the restart.
root.state = ({});
link.active = false;
link.active = true;
}
}
}
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singleton AttWm 1.0 AttWm.qml
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// A dwm-style bar for att_wm.
//
// Run with: quickshell -p /path/to/att_wm/quickshell
//
// Left click a tag to view it, right click to toggle it into the view,
// middle click to move the focused window there. The layout symbol cycles
// layouts on click, mirroring dwm's bar.
import QtQuick
import QtQuick.Layouts
import Quickshell
import Quickshell.Io
ShellRoot {
Variants {
// One bar per monitor.
model: Quickshell.screens
PanelWindow {
id: bar
required property var modelData
screen: modelData
// att_wm reads layer-shell exclusive zones and lays windows out in
// what is left, so the bar never overlaps a window.
anchors {
top: true
left: true
right: true
}
implicitHeight: 26
exclusiveZone: 26
color: "#1a1a1a"
readonly property var output: AttWm.outputFor(modelData.name)
RowLayout {
anchors.fill: parent
spacing: 0
// ── Tags ────────────────────────────────────────────────
Repeater {
model: AttWm.tagCount
Rectangle {
required property int index
readonly property bool active: AttWm.tagActive(bar.output, index)
readonly property bool occupied: AttWm.tagOccupied(bar.output, index)
Layout.fillHeight: true
implicitWidth: label.implicitWidth + 16
color: active ? "#5294e2" : "transparent"
Text {
id: label
anchors.centerIn: parent
text: AttWm.tagNames[parent.index] ?? (parent.index + 1)
color: parent.active ? "#1a1a1a" : (parent.occupied ? "#eeeeee" : "#666666")
font.family: "monospace"
font.pixelSize: 13
font.bold: parent.active
}
// dwm draws a small square in the corner of a tag that
// holds windows but is not currently shown.
Rectangle {
visible: parent.occupied && !parent.active
x: 3
y: 3
width: 4
height: 4
color: "#5294e2"
}
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton | Qt.RightButton | Qt.MiddleButton
onClicked: event => {
const tag = parent.index + 1;
if (event.button === Qt.LeftButton)
AttWm.send(`view ${tag}`);
else if (event.button === Qt.RightButton)
AttWm.send(`toggle-view ${tag}`);
else
AttWm.send(`tag ${tag}`);
}
}
}
}
// ── Layout symbol ───────────────────────────────────────
Rectangle {
Layout.fillHeight: true
implicitWidth: layoutLabel.implicitWidth + 16
color: "#242424"
Text {
id: layoutLabel
anchors.centerIn: parent
text: bar.output ? bar.output.layout_symbol : "[]="
color: "#bbbbbb"
font.family: "monospace"
font.pixelSize: 13
}
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton | Qt.RightButton
onClicked: event => AttWm.send(
event.button === Qt.LeftButton ? "cycle-layout next" : "cycle-layout prev")
}
}
// ── Focused window title ────────────────────────────────
Text {
Layout.fillWidth: true
Layout.leftMargin: 10
elide: Text.ElideRight
text: AttWm.focusedTitle
color: "#dddddd"
font.pixelSize: 13
verticalAlignment: Text.AlignVCenter
}
// ── Tabs, for the tabbed layout ─────────────────────────
//
// att_wm draws its own solid-colour tab strip; this shows the
// titles alongside it. Set `tabbar_height = 0` in config.zig to
// rely on this instead.
RowLayout {
Layout.fillHeight: true
spacing: 2
visible: bar.output && bar.output.layout === "tabbed"
Repeater {
model: bar.output
? bar.output.windows.filter(w => w.visible && !w.floating)
: []
Rectangle {
required property var modelData
Layout.fillHeight: true
implicitWidth: Math.min(160, tabText.implicitWidth + 16)
color: modelData.focused ? "#5294e2" : "#2c2c2c"
Text {
id: tabText
anchors.centerIn: parent
width: parent.width - 12
elide: Text.ElideRight
horizontalAlignment: Text.AlignHCenter
text: modelData.title || modelData.app_id
color: parent.modelData.focused ? "#1a1a1a" : "#cccccc"
font.pixelSize: 12
}
}
}
}
// ── Connection indicator ────────────────────────────────
Text {
Layout.rightMargin: 10
visible: !AttWm.connected
text: "att_wm ✕"
color: "#e06c75"
font.family: "monospace"
font.pixelSize: 12
}
}
}
}
}