repo: add skelet

This commit is contained in:
Asmir A 2023-11-12 18:42:22 +01:00
commit 4c03b8b6d5
Signed by: asmir
GPG Key ID: 020C42B7A9ABA3E2
4 changed files with 160 additions and 0 deletions

70
build.zig Normal file
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const std = @import("std");
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "ssp_zig",
// In this case the main source file is merely a path, however, in more
// complicated build scripts, this could be a generated file.
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
b.installArtifact(exe);
// This *creates* a Run step in the build graph, to be executed when another
// step is evaluated that depends on it. The next line below will establish
// such a dependency.
const run_cmd = b.addRunArtifact(exe);
// By making the run step depend on the install step, it will be run from the
// installation directory rather than directly from within the cache directory.
// This is not necessary, however, if the application depends on other installed
// files, this ensures they will be present and in the expected location.
run_cmd.step.dependOn(b.getInstallStep());
// This allows the user to pass arguments to the application in the build
// command itself, like this: `zig build run -- arg1 arg2 etc`
if (b.args) |args| {
run_cmd.addArgs(args);
}
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// Creates a step for unit testing. This only builds the test executable
// but does not run it.
const unit_tests = b.addTest(.{
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
const run_unit_tests = b.addRunArtifact(unit_tests);
// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_unit_tests.step);
}

24
flake.lock generated Normal file
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{
"nodes": {
"nixpkgs": {
"locked": {
"lastModified": 1699099776,
"narHash": "sha256-X09iKJ27mGsGambGfkKzqvw5esP1L/Rf8H3u3fCqIiU=",
"path": "/nix/store/kcmipm57ph9bpzz8bs80iiijiwbyzwy3-source",
"rev": "85f1ba3e51676fa8cc604a3d863d729026a6b8eb",
"type": "path"
},
"original": {
"id": "nixpkgs",
"type": "indirect"
}
},
"root": {
"inputs": {
"nixpkgs": "nixpkgs"
}
}
},
"root": "root",
"version": 7
}

28
flake.nix Normal file
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{
description = "sspz nix flake";
outputs = {
self,
nixpkgs,
}: {
defaultPackage.x86_64-linux = with import nixpkgs {system = "x86_64-linux";};
stdenv.mkDerivation {
pname = "sspz";
version = "0.1";
src = self;
nativeBuildInputs = [zig.hook];
buildInputs = [];
buildPhase = '''';
};
devShells.x86_64-linux.default = with import nixpkgs {system = "x86_64-linux";};
mkShell {
nativeBuildInputs = [zig lldb];
buildInputs = [];
shellHook = ''
echo "happy hacking!"
'';
};
};
}

38
src/main.zig Normal file
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const std = @import("std");
fn getParser(comptime parse_type: anytype) .{} {
_ = parse_type;
}
fn makeStruct(comptime in: anytype) type {
var fields: [in.len]std.builtin.TypeInfo.StructField = undefined;
for (in, 0..) |t, i| {
var fieldType: type = t[1];
var fieldName: []const u8 = t[0][0..];
fields[i] = .{
.name = fieldName,
.field_type = fieldType,
.default_value = null,
.is_comptime = false,
.alignment = 0,
};
}
const Payload = @Type(.{
.Struct = .{
.layout = .Auto,
.fields = fields[0..],
.decls = &[_]std.builtin.TypeInfo.Declaration{},
.is_tuple = false,
},
});
const retval = struct {
const payloadType = Payload;
fn get_next() Payload {}
};
return retval;
}