repo: add skelet
This commit is contained in:
commit
4c03b8b6d5
70
build.zig
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70
build.zig
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const std = @import("std");
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// Although this function looks imperative, note that its job is to
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// declaratively construct a build graph that will be executed by an external
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// runner.
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pub fn build(b: *std.Build) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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const exe = b.addExecutable(.{
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.name = "ssp_zig",
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// In this case the main source file is merely a path, however, in more
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// complicated build scripts, this could be a generated file.
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.root_source_file = .{ .path = "src/main.zig" },
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.target = target,
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.optimize = optimize,
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});
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// This declares intent for the executable to be installed into the
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// standard location when the user invokes the "install" step (the default
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// step when running `zig build`).
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b.installArtifact(exe);
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// This *creates* a Run step in the build graph, to be executed when another
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// step is evaluated that depends on it. The next line below will establish
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// such a dependency.
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const run_cmd = b.addRunArtifact(exe);
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// By making the run step depend on the install step, it will be run from the
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// installation directory rather than directly from within the cache directory.
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// This is not necessary, however, if the application depends on other installed
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// files, this ensures they will be present and in the expected location.
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run_cmd.step.dependOn(b.getInstallStep());
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// This allows the user to pass arguments to the application in the build
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// command itself, like this: `zig build run -- arg1 arg2 etc`
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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// This creates a build step. It will be visible in the `zig build --help` menu,
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// and can be selected like this: `zig build run`
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// This will evaluate the `run` step rather than the default, which is "install".
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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// Creates a step for unit testing. This only builds the test executable
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// but does not run it.
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const unit_tests = b.addTest(.{
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.root_source_file = .{ .path = "src/main.zig" },
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.target = target,
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.optimize = optimize,
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});
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const run_unit_tests = b.addRunArtifact(unit_tests);
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// Similar to creating the run step earlier, this exposes a `test` step to
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// the `zig build --help` menu, providing a way for the user to request
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// running the unit tests.
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const test_step = b.step("test", "Run unit tests");
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test_step.dependOn(&run_unit_tests.step);
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}
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24
flake.lock
generated
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24
flake.lock
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{
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"nodes": {
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"nixpkgs": {
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"locked": {
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"lastModified": 1699099776,
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"narHash": "sha256-X09iKJ27mGsGambGfkKzqvw5esP1L/Rf8H3u3fCqIiU=",
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"path": "/nix/store/kcmipm57ph9bpzz8bs80iiijiwbyzwy3-source",
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"rev": "85f1ba3e51676fa8cc604a3d863d729026a6b8eb",
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"type": "path"
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},
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"original": {
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"id": "nixpkgs",
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"type": "indirect"
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}
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},
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"root": {
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"inputs": {
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"nixpkgs": "nixpkgs"
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}
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}
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},
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"root": "root",
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"version": 7
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}
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28
flake.nix
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28
flake.nix
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{
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description = "sspz nix flake";
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outputs = {
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self,
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nixpkgs,
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}: {
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defaultPackage.x86_64-linux = with import nixpkgs {system = "x86_64-linux";};
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stdenv.mkDerivation {
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pname = "sspz";
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version = "0.1";
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src = self;
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nativeBuildInputs = [zig.hook];
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buildInputs = [];
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buildPhase = '''';
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};
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devShells.x86_64-linux.default = with import nixpkgs {system = "x86_64-linux";};
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mkShell {
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nativeBuildInputs = [zig lldb];
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buildInputs = [];
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shellHook = ''
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echo "happy hacking!"
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'';
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};
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};
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}
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38
src/main.zig
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38
src/main.zig
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const std = @import("std");
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fn getParser(comptime parse_type: anytype) .{} {
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_ = parse_type;
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}
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fn makeStruct(comptime in: anytype) type {
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var fields: [in.len]std.builtin.TypeInfo.StructField = undefined;
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for (in, 0..) |t, i| {
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var fieldType: type = t[1];
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var fieldName: []const u8 = t[0][0..];
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fields[i] = .{
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.name = fieldName,
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.field_type = fieldType,
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.default_value = null,
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.is_comptime = false,
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.alignment = 0,
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};
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}
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const Payload = @Type(.{
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.Struct = .{
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.layout = .Auto,
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.fields = fields[0..],
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.decls = &[_]std.builtin.TypeInfo.Declaration{},
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.is_tuple = false,
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},
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});
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const retval = struct {
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const payloadType = Payload;
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fn get_next() Payload {}
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};
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return retval;
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}
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